From - Wed Jan 28 14:49:44 1998 Return-Path: quinn@bga.com Received: from mail1.realtime.net (mail1.realtime.net [205.238.128.217]) by eniac.vv.com (8.8.3/8.7.1) with SMTP id OAA24846 for ; Wed, 28 Jan 1998 14:38:47 -0500 (EST) Received: (qmail 31474 invoked from network); 28 Jan 1998 19:37:49 -0000 Received: from zoom.realtime.net (HELO zoom.bga.com) (root@205.238.128.40) by mail1.realtime.net with SMTP; 28 Jan 1998 19:37:49 -0000 Received: from casper.bga.com (casper.realtime.com [205.238.128.161]) by zoom.bga.com (8.6.12/8.6.12) with SMTP id NAA29631 for ; Wed, 28 Jan 1998 13:37:43 -0600 Message-Id: <199801281937.NAA29631@zoom.bga.com> Date: Wed, 28 Jan 1998 13:37:33 -0400 From: "Quinn@GhostWheel" To: quinn@netsville.com Subject: GhostWheel Message(s) 493 - 507 from *ideas (#504) X-Mail-Agent: GhostWheel (casper.bga.com 6969) X-UIDL: d738a8743f219439646985792d914f51 Status: RO X-Mozilla-Status: 8001 Message 493 from *ideas (#504): Date: Wed Jan 7 07:55:45 1998 CST From: Clayson (#17237) To: Quinn (#2) and *ideas (#504) Subject: Death This eve Clayson, lovingly know as Mona the whore was dancing around the slisssh nest when she was disconnected by her wonderful isp. Five minutes later when she could reconnect, it seems the slisssshss had made a feast of her. And, well she died. Now Clayson's dodge is 86, her bladed over 700. Odd, that she died, but through some investigation I found out while you are disconnected you don't dodge or parry ( correct me if I'm wrong). With the penalty of death she lost over 40 points on her bladed. Now, if we are going to have such harsh penalties for death, then I really think it should be coded that if you are disconnected your dodge and parry still are in play till you come back. Perhaps they are, and I could be talking gibberish as Maat so kindly puts. If parry and dodge are not in effect when you are booted Quinn, can you code it please. I don't mind dying, but I would really like to savor it, not just wake up in hell. Oh and Dee, this post has nothing what so ever to do with you, I know you didnt kill me, or code the slisssh's. So please..dont spam me. -------------------------- Message 494 from *ideas (#504): Date: Wed Jan 7 08:10:07 1998 CST From: Augustus (#18463) To: *ideas (#504) Subject: Padded room We have Midrealm, we have hell, how about a $rubber room for the lunitics about here?? *chuckles* -------------------------- Message 495 from *ideas (#504): Date: Wed Jan 7 08:11:24 1998 CST From: Rand (#9865) To: *ideas (#504) Subject: Gus... You would be the first tenant...do you _REALLY_ want one? -------------------------- Message 496 from *ideas (#504): Date: Wed Jan 7 08:12:29 1998 CST From: Augustus (#18463) To: *ideas (#504) Subject: Re: Me Oh yeah, Me and Lykaj want one.. with a big breasted woman.. WE could hang :) Gus -------------------------- Message 497 from *ideas (#504): Date: Wed Jan 7 08:15:11 1998 CST From: Cerise (#18199) To: *ideas (#504) Subject: I absolutely REFUSE... To hang out in some padded room around here so you and Lykaj can hang on me Gus! -------------------------- Message 498 from *ideas (#504): Date: Wed Jan 7 08:21:12 1998 CST From: Clayson (#17237) To: *ideas (#504) Subject: re: Gus and Rand I have no breasts...but you can hang on my ass :) Oh damn, Im sorry Rathe...guess I gave Bob the truck driver away again...what I ment to say, I'm a woman....I really am *as I strap on my 36 DD* -------------------------- Message 499 from *ideas (#504): Date: Wed Jan 7 08:23:22 1998 CST From: Augustus (#18463) To: *ideas (#504) Subject: Re: Me and Rand WE are going to start dating so if we keep this up.. Rand and I, I mean.. Any woman would really do actually. Gus -------------------------- Message 500 from *ideas (#504): Date: Wed Jan 7 08:58:42 1998 CST From: Rand (#9865) To: *ideas (#504) Subject: *soft weeping* Thats it! I confess! Gus is my love muffin! He is the love of my life, well, when i'm on top anyhow. -------------------------- Message 501 from *ideas (#504): Date: Wed Jan 7 09:01:44 1998 CST From: Augustus (#18463) To: *ideas (#504) and *Chat (#5391) Subject: Re:*soft weeping* First, lets move this to *chat before we get yelled at.. Second, When he's on the bottem, its really nasty.. WOO WOO Gus -------------------------- Message 502 from *ideas (#504): Date: Wed Jan 7 16:19:08 1998 CST From: Kiva (#22840) To: *ideas (#504) Subject: I know, I know, nice idea but wouldn't be easy to implement... Howsabout changing skill ranges (low/avg/max) to fit classes, possibly learn chances too? That would make it easier for say, us wasteland warriors to beef up shock while making it harder to learn focus and it would be converse for mages... Like I said in the subj, I know it would take some work to put in effect but it might give classes more advantages as well as disadvatages. -------------------------- Message 503 from *ideas (#504): Date: Wed Jan 7 17:42:27 1998 CST From: Kzin (#5800) To: *ideas (#504) Subject: Classes We aren't AD&D. A dragonrider can run a computer. A mage can repair goddamned copy machines A submariner can use spells A bionic can make paper mache flowers and dye them with berries. Adept mages*HINT* can't boost focus fer shite :/ *grin* If classes start delineating more tan just some basic coded advantages and disadvantages, we'll have warriors, mages, clerics, bards, and thieves soon. *puke* Please, GW has a different system frm almost anywhere else, can we keep it that way? Some mages started life as wasteland warrios. Some are still. Some crystal hunters live in penthouses and go out hunting with a retuine of hunting recombs. :P -------------------------- Message 504 from *ideas (#504): Date: Sat Jan 10 00:22:03 1998 CST From: Nomar (#17488) To: *ideas (#504) Subject: Gag Is there anyway to make it so tha when you gag a person, you don't see their posts to newsgroups. I think this owuld be quite useful to avoid someone's spam who you don't really care what they're saying. -------------------------- Message 505 from *ideas (#504): Date: Sun Jan 11 21:44:41 1998 CST From: Dauthi (#10660) To: *ideas (#504) Subject: swords, weapons, toys, etc. Can we make more replicatable weapons, ones with good messages or something, I mean making metal shouldn't be hard, maybe add more long knifian weapons into the game, cutlasses, longswords, sabers. More leather armor too, leather jackets don't think biker, think armor, skullcaps, stuff like this it's part of the game I think that is sorely missed. Oh and bastard swords, everyone wants to have a bastard now and then, those at least would be considered powerful so I could see them being more like Lk's. -------------------------- Message 506 from *ideas (#504): Date: Tue Jan 13 15:32:41 1998 CST From: Dauthi (#10660) To: *ideas (#504) Subject: missing from game files. Description of bionics, both Ageless I and II, Noble Born, Appearance and Reputation, maybe someone should make a list of advantages again for these? -------------------------- Message 507 from *ideas (#504): Date: Tue Jan 13 21:32:25 1998 CST From: Anubis (#22578) To: *ideas (#504) Subject: New eapon I have an idea for a new weapon. I think you should be able to wield a clarinet. It doesn't have to be powerful, maybe even less than a broadsword. It could have messages like... You impale the cainid on your clarinet. The end of the clarinet goes right into it's heart puncturing one of it's chambers. Pints of blood pour out the bell. and..... You stab the clarinet into the lung of the ROUS. With one final breath the rous puffs out a perfect pitch in tune concert B-flat. Thanks for listening, Anubis --------------------------