From - Thu Dec 11 10:35:57 1997 Return-Path: quinn@bga.com Received: from mail1.realtime.net (mail1.realtime.net [205.238.128.217]) by eniac.vv.com (8.8.3/8.7.1) with SMTP id OAA15316 for ; Wed, 10 Dec 1997 14:36:41 -0500 (EST) Received: (qmail 24982 invoked from network); 10 Dec 1997 19:38:03 -0000 Received: from zoom.realtime.net (HELO zoom.bga.com) (root@205.238.128.40) by mail1.realtime.net with SMTP; 10 Dec 1997 19:38:03 -0000 Received: from casper.bga.com (casper.realtime.com [205.238.128.161]) by zoom.bga.com (8.6.12/8.6.12) with SMTP id NAA07968 for ; Wed, 10 Dec 1997 13:37:41 -0600 Message-Id: <199712101937.NAA07968@zoom.bga.com> Date: Wed, 10 Dec 1997 13:37:25 -0400 From: "Quinn@GhostWheel" To: quinn@netsville.com Subject: GhostWheel Message(s) 293 - 322 from *ideas (#504) X-Mail-Agent: GhostWheel (casper.bga.com 6969) X-UIDL: dd288c2cbe900d31aab68eef4c6ed7f4 Status: U X-Mozilla-Status: 8001 Message 293 from *ideas (#504): Date: Wed Nov 19 19:36:39 1997 CST From: Skywalker (#6644) To: *ideas (#504) Subject: Ranged weapons Someone should try to code it so that a person with a ranged weapon can shoot/throw through an exit...or at least certain exits. I say this because I'm trapped under the stupid R/T in a stupid tunnel with a stupid slisssh blocking the way out and I can't get into the same room as it to kill it and blah, blah, blah, blah, damnit. -------------------------- Message 294 from *ideas (#504): Date: Fri Nov 21 17:03:01 1997 CST From: Skywalker (#6644) To: *ideas (#504) Subject: Containers Have the contents of containers listed in columns like they are in our inventories. -------------------------- Message 295 from *ideas (#504): Date: Sat Nov 22 18:22:46 1997 CST From: Rathe (#14172) To: *ideas (#504) Subject: Stuff to add to combat auto-wield when someone is given something. The ability to hold people, based on strength. Coded theft. Stuff from CS, yeah, but damned good ideas -------------------------- Message 296 from *ideas (#504): Date: Sat Nov 22 18:23:24 1997 CST From: Rathe (#14172) To: *ideas (#504) Oh yeah, and the ability to grab things from people, without using a weapon. And make fists disarm. -------------------------- Message 297 from *ideas (#504): Date: Sat Nov 22 18:41:06 1997 CST From: Rathe (#14172) To: *ideas (#504) Oh, erm, seeing as how everyone usually yells when anyone mentions something from another moo: None of that came from CS. Really! ;) -------------------------- Message 298 from *ideas (#504): Date: Sat Nov 22 21:32:36 1997 CST From: Sinner (#12411) To: *ideas (#504) Subject: Shopkeepers.. To get weapons and ammo around proficientally, I've devised a little plan. Design shopkeepers, and put them in different areas on the lands. Make them have a set inventory, and able to create the items, under blademaster's or whatever's quota account. Make them charge like anyone else would charge, and buy half what the item is worth. Give them super stats, so no one can kill them and whatnot. Just an idea that actually makes sense to make our lives easier, and more ICly. Thanks. -------------------------- Message 299 from *ideas (#504): Date: Sun Nov 23 19:15:46 1997 CST From: Rathe (#14172) To: *ideas (#504) Subject: New death stuff Since we have this, why not make it so the old total power system no longer has any effect? And reset everyone's deaths? ;) -------------------------- Message 300 from *ideas (#504): Date: Sun Nov 23 19:16:23 1997 CST From: Dauthi (#10660) To: *ideas (#504) Subject: Agreed. Hee. -------------------------- Message 301 from *ideas (#504): Date: Sun Nov 23 23:45:28 1997 CST From: Rathe (#14172) To: *ideas (#504) Subject: Bleh Make it so you can sever parts of people.. like arms, legs, hands, ears, rip eyes out, carve out groins, ect -------------------------- Message 302 from *ideas (#504): Date: Mon Nov 24 00:37:18 1997 CST From: Rathe (#14172) To: *ideas (#504) Subject: *mutter* Alright. way back when, I personally and ICly threw a riot shield into a volcano to destroy it. If it is now in play (and apparently there are 2 others besides mine in play now), I'm gonna be pissed :P --$elf -------------------------- Message 303 from *ideas (#504): Date: Mon Nov 24 09:55:33 1997 CST From: Quinn (#2) To: *ideas (#504) Subject: shopkeepers Those ideas for shopkeepers are exactly why we don't have them, and why I'm against them. They shouldn't be invincible and they shouldn't create things out of nothing. They should be regular people who sell previously bought or hand-made goods, and they should be mortal. Which makes them more difficult to create. Which is why we don't have them -- it's a matter of priority and time. -------------------------- Message 304 from *ideas (#504): Date: Mon Nov 24 09:56:13 1997 CST From: Quinn (#2) To: *ideas (#504) Subject: new death I'll probably reset at least total deaths when the new death effects are introduced. -------------------------- Message 305 from *ideas (#504): Date: Mon Nov 24 10:10:37 1997 CST From: Dauthi (#10660) To: *ideas (#504) Subject: re shopkeepers and unique items. Well I'd just like to say that either alot of toys are out of play and need to be reintroduced, or we need more stuff. I'd like to see cheaper more common weapons and armor that are semi unique, most other MOO's have them, how hard is it to get a leather skullcap for instance? Stuff like that, maybe a machine which sells ammo? Point is that majority of the populus has maybe 3 unique items, if they're lucky populus counting active MOOers, the rest is either hoarded or doesn't exist. Just my opinion on the situation of things. -------------------------- Message 306 from *ideas (#504): Date: Mon Nov 24 11:13:25 1997 CST From: Resin (#14555) To: *ideas (#504) Subject: Shopkeepers Why not make shopkeepers who say keep their weapons in the back of the shop behind a locked door. Then only people who could kill the shopkeeper and pick the lock could get any weapons. Mayb have it restocked by a tek ICly? The lockpicking thing would of course require the coded skill, which I know we have, but hasn't been coded. Just some thoughts. --Ressy. -------------------------- Message 307 from *ideas (#504): Date: Mon Nov 24 11:16:02 1997 CST From: Resin (#14555) To: *ideas (#504) Subject: Weapons Oh yeah, and I agree with Dauthi, we a larger variety of weapons in play. -------------------------- Message 308 from *ideas (#504): Date: Mon Nov 24 11:17:08 1997 CST From: Augustus (#18463) To: *ideas (#504) Subject: Toys If yer looking for special items.. Talk to Uno or Karcass for starts... Just a suggestion.. Gus -------------------------- Message 309 from *ideas (#504): Date: Mon Nov 24 18:05:16 1997 CST From: Rathe (#14172) To: *ideas (#504) Combat choppers -------------------------- Message 310 from *ideas (#504): Date: Mon Nov 24 18:06:08 1997 CST From: Toraxyn (#19315) To: *ideas (#504) Air-to-dragon missiles... -------------------------- Message 311 from *ideas (#504): Date: Mon Nov 24 18:06:17 1997 CST From: Akeashar (#20348) To: *ideas (#504) Weapons which you can sit down in. (aka. Anti-tank guns, Anti-aircraft turrets, laser cannons, etc.) -------------------------- Message 312 from *ideas (#504): Date: Mon Nov 24 18:06:39 1997 CST From: Rathe (#14172) To: *ideas (#504) A combat option where you can trade dragon stats for not being able to return from the eagle.. -------------------------- Message 313 from *ideas (#504): Date: Mon Nov 24 18:07:21 1997 CST From: Maat (#3791) To: *ideas (#504) Subject: *grin* Dream on, Elfboy. -------------------------- Message 314 from *ideas (#504): Date: Mon Nov 24 18:08:03 1997 CST From: Rathe (#14172) To: *ideas (#504) Can I be a recomb dragon? -------------------------- Message 315 from *ideas (#504): Date: Mon Nov 24 18:09:00 1997 CST From: Maat (#3791) To: *ideas (#504) Subject: ACK!!! *TWHAPS RATHE REPEATEDLY WITH A ROLLED UP NEWSPAPER!* -------------------------- Message 316 from *ideas (#504): Date: Mon Nov 24 18:09:10 1997 CST From: Akeashar (#20348) To: *ideas (#504) Can I be an eight-armed giant with hand mounted rocket launchers? -------------------------- Message 317 from *ideas (#504): Date: Mon Nov 24 18:09:38 1997 CST From: Rathe (#14172) To: *ideas (#504) Alright.. Can I just have my natural weapon set to Moon's lightning spell? Or the banshee scream? -------------------------- Message 318 from *ideas (#504): Date: Mon Nov 24 18:09:54 1997 CST From: Rathe (#14172) To: *ideas (#504) Yes, Akeashar. You can. -------------------------- Message 319 from *ideas (#504): Date: Mon Nov 24 18:10:06 1997 CST From: Maat (#3791) To: *ideas (#504) Subject: *weep* *gurgle* -------------------------- Message 320 from *ideas (#504): Date: Mon Nov 24 21:39:39 1997 CST From: Styx (#1610) To: *ideas (#504) Can I be someone who can make new creatures and change player stuff and generally be vague? Oh wait. I can. I am a Tek. -------------------------- Message 321 from *ideas (#504): Date: Mon Nov 24 22:07:32 1997 CST From: Lise (#14877) To: *ideas (#504) CAn I be a three toed sloth bitch to which all men bow down and feed me grapes, while I have invincibility and super dooper spiffyness? Oh and invincibility agaist all things dorky. And dragon fire for a natural weapon And TEK status. YEah. -------------------------- Message 322 from *ideas (#504): Date: Mon Nov 24 22:07:57 1997 CST From: Rathe (#14172) To: *ideas (#504) You're already a sloth --------------------------